Half-Life 2: Deathmatch updatován

Valve vydali přes Steam další ze svých četných updatů. Tentokráte je update určen pro Half-Life 2: Deathmatch. Jeho hlavním přínosem jsou dvě nové zbraně Slam, Stunstick, navíc se vrací i páčidlo. Další novinkou, která si určitě zaslouží zmínku, je nová mapa dm_steamlab.

A zde je již seznam všech změn:

Half-Life 2: Deathmatch

  • Added SLAM, Stunstick and Crowbar
  • Added dm_steamlab
  • Fixed game_score entity not awarding points
  • Added team specific spawn points ( info_player_combine, info_player_rebel)
  • Optimized weapon firing effects bandwidth usage

Source SDK

  • Added source code for Half-Life 2 multiplayer (Run the `Create a Mod` link)
  • Added ability to create new shaders. See Authoring Shaders In Source for documentation
  • Added new tool and source code of DemoTool.exe -- which shows the high-level structure of .dem files
  • Added source code for Source Model Viewer included (srcutilshlmviewer)
  • Added source for Half-Life 2`s Airboat model
  • Fixed issues with Steam account names with ".."
  • Fixed FacePoser flex sliders
  • Hammer limits framerate in 3D views to 300fps -- eliminates overheating problems

Source Engine

  • Fixed screenshots/save games being saved in the wrong place
  • Fixed hang in rcon server
  • Fixed server crash where banned players could retry/cancel quickly during connection
  • Fixed crash when a user specifies a heapsize that is too large
  • Fixed "play" command crashing on dedicated servers
  • Fixed bspzip`d assets in maps not loading properly
  • Added FCVAR_CHEAT to r_shadowids
  • HLTV port/server can be completely disabled by command line parameter "-nohltv"

  

Zdroj: Gameguru Mania

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